The graphics are ripped from numerous sources. A sequel to this game was made for the Mega Drive, Pocket Monster II. Pikachu can jump on enemies and uses a special move which clears all of the enemies on the screen, although the latter can only be done when the charge meter is full (indicated by a power bar at the top of the screen of the SNES version, or a numeric counter in the Mega Drive version, which is full when it hits 20.) The player can start either with 3 and 5 lives and continues each, and there's a difficulty setting in the options menu. There are 5 levels in total, with a boss at the end of each, as well as a mini-boss in the first level of the Mega Drive version. Like the Famicom pirate, the player controls Pikachu through numerous side-scrolling levels. Pocket Monster's gameplay (Mega Drive version).
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