The exit of the littler hallway in E1M2 is not reachable by jumping anymore ![]() ![]() The helicopter kitty can not be stopped by decorative objects anymore (simply adding a NOCLIP flag to his death animation did the trick!)Īdded a credit screen in which I do nothing but toot my own horn :Dįixed countless cosmetical things and rendering quirks in the maps and during cutscenes (things that looked fine in Software Mode, but were broken in OpenGL) ![]() This version should now be compatible with newest build of GzDoom.
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